Dark souls arena mod

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I sent a tweet out just for a laugh, and it certainly had an interesting reaction.”

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“I hit run on that, I waited a few minutes, and I ended up with some horrible, ungodly, infinite Chalice Dungeon set in The Depths that can just grow and grow and grow. “I thought to myself: what if I just set up a kind of random system where I have a procedural generation algorithm, where I start with some room and then it randomly selects a compatible room to connect to it, and repeats and so on, going down all the branches endlessly?” says Grimrukh. In essence, he’s bringing Bloodborne’s Chalice Dungeons to Dark Souls.

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Because while crafting Dark Souls: Nightfall, he devised a custom map that turns The Depths into a randomly-generated death run.

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I can also safely assume that Grimrukh – the co-creator of Nightfall, one of Dark Souls’ most ambitious community projects that’s due later this year – is a glutton for punishment. It’s been 10 years since my first plunge into The Depths, and I can safely say: it ain’t a nice place.